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- Usage
- -----
-
- Usage: atari800 [-atari] [-xl] [-xe] [-5200] [-b] [-c] [-d]
- [disk1.xfd ... disk8.xfd]
- [-xcolpf1]
- [-rom filename]
- [-rom16 filename]
- [-ags32 filename]
- [-oss filename]
- [-nopatch]
- {-small|-large|-huge}
- {-sound}
- {-left|-central|-right|-wide1|-wide2}
-
- -atari Enable Atari 800 Emulation Mode [default]
- -xl Enable Atari 800XL Emulation Mode
- -xe Enable Atari 130XE Emulation Mode (but Antic accesses the bank that
- the CPU is using)
- -5200 Enable Atari 5200 Games System Emulation Mode.
-
- -nopatch Normally the OS is patched giving very fast I/O. This option
- prevents the patch from being applied so that the OS works
- using the serial port hardware directly. This option will
- probably never be needed since programs that access the
- serial hardware directly will work even if the OS has been
- patched.
- -xcolpf1 Enables Extended Usage of COLPF1 as used by Antic Modes
- 2, 3 and f.
-
- -rom Loads the following 8K ROM Cartridge
- -rom16 Loads the following 16K ROM Cartridge
- -ags32 Loads the following Atari 5200 Games System 32K ROM Cartridge.
- -oss Loads the following OSS Super Cartridge
- -db Loads the following DB Super Cartridge
- (Private 32K Cartridge Format - not for general use)
-
- -a Use Atari OS/A ROM (atariosa.rom)
- -b Use Atari OS/B ROM (atariosb.rom) [default]
- -c Enable RAM between $C000 and $CFFF
- -d Enable DEBUG Mode. Monitor is entered straight away. Only
- useful for basic version.
-
- X Window Options
- ----------------
-
- -small Creates a small window where one Atari 800 pixel is represented
- by a single X Window pixel.
- -large Creates a large window where one Atari 800 pixel is represented
- by a 2x2 X Window rectangle.
- -huge Creates a huge window where one Atari 800 pixel is represented
- by a 3x3 X Window rectangle.
-
- -private_cmap
- Allocates and runs the emulator with a private colormap, yielding
- all 256 (instead of 128) colors. HIGHLY RECOMMENDED.
-
- -keypad
- Joystick is controlled by the numeric keypad.
-
- SVGALIB Options
- ---------------
-
- -sound Select this if you want to try the test sound implementation.
- You must have the piano1.sbi file in your current directory.
- The piano1.sbi file can be obtained from snd-data-0.1.tar.Z
- in the kernel/sound directory on sunsite.
-
- -interlace Select this to display only half the scanlines at a
- time. Gives a performance increase of about 10%.
-
- Amiga Options
- -------------
-
- -ocs Select this if you are using an OCS based Amiga. Note: This
- option has only been tested under OCS emulation on an A1200.
- There could be Workbench compatibility problems on a real OCS
- Amiga.
- -ecs Select this if you are using an ECS based Amiga. Note: This
- option has only been test under ECS emulation on an A1200.
- There could be Workbench compatibility problems on a real ECS
- Amiga.
- -aga Select this if you are using an AGA based Amiga.
- -grey Produce a grey scale display.
- -colour Produce a full colour display on AGA Amigas and up to 32
- simultaneous colours on OCS and ECS Amigas.
-
- Curses Options
- --------------
-
- -left Use columns 0 to 39
- -central Use columns 20 to 59
- -right Use columns 40 to 79
- -wide1 Use columns 0 to 79 (Spaces between characters)
- -wide2 Use columns 0 to 79 (as above but Normal/Reverse spaces)
-
- Dos VGA Options
- ---------------
-
- -interlace Select this to display only half the scanlines at a
- time. Gives a performance increase of about 10%.
-
- Keyboard + Joystick & Paddle Controllers
- ========================================
-
- Unlike PC Xformer, I have not tried to emulate the exact keyboard layout,
- instead, I have tried to make your native keyboard work as normal.
-
- Note: The function keys will eventually be changed to a more logical
- order.
-
- X11 Keyboard + Joystick & Paddle Controllers
- ============================================
-
- F1 Warm Reset (This doesn't work under Open Windows)
- F2 Option
- F3 Select
- F4 Start
- F5 Cold Reset
- F6 Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode)
- F7 Break Key
- F8 ---
- F9 Exit Emulator
- F10 ---
- F11 Vertical Positioning: Scroll Screen Downwards
- F12 Vertical Positioning: Scroll Screen Upwards
-
- ALT Atari Key (Either ALT Key will work)
-
- Joystick 0 is operated by the mouse position relative to the center of the
- screen. The mouse button acts as the trigger.
-
- Paddle 0 is operated by moving the mouse pointer across the window.
-
- SVGALIB Keyboard + Joystick & Paddle Controllers
- ================================================
-
- F1 Warm Reset (This doesn't work under Open Windows)
- F2 Option
- F3 Select
- F4 Start
- F5 Cold Reset
- F6 Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode)
- F7 Break Key
- F8 ---
- F9 Exit Emulator
- F10 ---
- F11 ---
- F12 ---
-
- ` This character replaces the CAPS lock key because I have not
- found a way of detecting it. A future solution maybe to
- automatically issue a CAPS lock key when a transition is
- made between lower and upper case keys. i.e. If svgalib
- return 'a' followed by 'A' it could send 'a' 'CAPS' 'A' to
- the Atari.
-
- The CTRL+SHIFT keyboard combinations are implemented using the left
- ALT key.
-
- Joystick 0 is operated by the numeric keypad (make sure that the numeric
- keypad has been enabled).
-
- 7 8 9
- \|/
- 4 5 6
- /|\
- 1 2 3
-
- And 0 is the fire key.
-
- At the moment it is not possible to use a Paddle with the SVGALIB version.
-
- CURSES Keyboard + Joystick & Paddle Controllers
- ===============================================
-
- F1 Warm Reset (This doesn't work under Open Windows)
- F2 Option
- F3 Select
- F4 Start
- F5 Cold Reset
- F6 Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode)
- F7 Break Key
- F8 ---
- F9 Exit Emulator
- F10 ---
- F11 ---
- F12 ---
-
- Some control have special meaning within curses and should not be used.
-
- Avoid Control + C, J, M, Q, S and Z
-
- The remaining control characters can be typed. Control characters are
- displayed on the screen with the associated upper case character in bold.
-
- No Joystick or Paddle support in this version.
-
- AMIGA Keyboard + Joystick & Paddle Controllers
- ==============================================
-
- F1 Warm Reset (This doesn't work under Open Windows)
- F2 Option
- F3 Select
- F4 Start
- F5 Cold Reset
- F6 Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode)
- F7 Break Key
- F8 ---
- F9 EXIT Emulator
- F10 ---
-
- Joystick is operated as normal with joystick plugged into port 2.
- Paddles are not support at the moment.
-
- BASIC Keyboard + Joystick & Paddle Controllers
- ==============================================
-
- No Frills text. Upper and Lower case letters, 0-9, !"$% etc.
- No Reset, Option, Select, Start, etc.
- No Joystick or Paddle support in this version.
-
- DOS VGA Keyboard + Joystick & Paddle Controllers
- ================================================
-
- F1 Warm Reset
- F2 Option
- F3 Select
- F4 Start
- F5 Cold Reset
- F6 Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode)
- F7 Break Key
- F8 ---
- F9 EXIT Emulator
- F10 ---
-
- Control-C terminates the program; to type Control-c, type ALT-c instead.
- ` is used as the Caps-Lock key, just like the SVGALIB version.
-
- Joystick 0 is operated by the numeric keypad (make sure that the numeric
- keypad has been enabled).
-
- 7 8 9
- \|/
- 4 5 6
- /|\
- 1 2 3
-
- And 0 is the fire key.
-
- At the moment it is not possible to use a Paddle with this version.
-
-